[Update: If you're getting to the point in your impatience for some solid Final Fantasy 7 Remake news that you're shaking your screen and crying 'Please just one thing! Any one thing!' then you may be interested in a new image that's emerged online.
On the Square Enix recruitment page (via Siliconera), an image of Development Leader Naoki Hamaguchi has been uploaded. What's interesting about the image is that it appears to show Final Fantasy 7 on a computer screen behind him. You can see the image for yourself below but it appears to show the Air Buster boss fight starring Cloud, Tifa and Barret.]
Original article continues below...
First released in 1997, Final Fantasy 7 immediately cemented its place as one of the best JRPG titles around and helped millions of gamers discover a genre they’d never before considered.
Understandably, then, Square Enix is releasing a remake. Not only because that seems to be the done thing these days but also because it’s something fans genuinely seemed to want – when Final Fantasy 7 was announced as being in the works at E3 2015, the news was received warmly to say the least.
The path to release hasn’t been smooth for this game, though. After two years in development we’re still not entirely sure when we’ll see the Final Fantasy 7 Remake released.
With news and rumors still churning around the great wide web but official information still pretty thin on the ground, we’ve gathered up everything we know has been confirmed and everything that’s been rumored right here for your perusal.
A further trailer this time featuring gameplay was revealed at PSX in 2015:
Square Enix has also released a number of screenshots from the game which we've collected together below.
It's also very possible that the the game will end up having several release dates as Square Enix has confirmed the game's story would be told episodically.
The game has been in the works since 2014 but there have been few significant official updates since the E3 2015 reveal.
In this time, development of the game has moved from external developer CyberConnect2 to Square Enix’s in-house team. Overhauls like this can cause big delays to a game’s progress but according to Square Enix's Naoki Hamaguchi the decision was made out of a desire to “control quality as well as keeping the schedule stable.”
Things may be further along than we think, however. In an interview with Famitsu the game's director, Tetsuya Nomura, said that some parts of Final Fantasy 7 such as cutscenes are further along in development than Kingdom Hearts 3. Considering Kingdom Hearts 3 now has a confirmed release year of 2018 we’re hopeful we’ll see this game in 2018 or 2019 at the latest.
Something we do know is that the game will be available to PlayStation 4 players “first” as was promised at its E3 reveal. Saying “first” suggests this isn’t an outright exclusive and that the game will eventually come to Xbox One and PC. However, there was no indication as to how long the agreed exclusivity period would be.
The recent timed exclusive Rise of the Tomb Raider was exclusive for 11 months on the Xbox One before coming to the PS4, while Ultimate Marvel vs Capcom 3 was exclusive to PS4 for just three months. Given this variation it's hard to say how long FFVII's timed exclusivity might last.
The highly-anticipated Final Fantasy 7 remake may not have a confirmed release date just yet but it seems like a safe bet to say that we’re probably not going to see it within the next year.
In fact, according to a recent report from The Lifestream (via Destructoid) we might not see it for another five years.
Reports of turbulence in the games development emerged around a year ago and if they're true it's likely that they slowed progress somewhat. A recent behind-closed doors conversation between producer Yoshinori Kitase and development lead Naoki Hamaguchi suggests the game could be as far away as 2023.
The conversation apparently took place at a recent Final Fantasy 30th Anniversary celebration event and a translated transcription has been uploaded by a Lifestream user.
The conversation doesn’t give much solid information in terms of release date or progress but Kitase and Hamaguchi say that they want the Final Fantasy VII Remake to have launched before Final Fantasy’s 35th anniversary in 2023.
Now, even if this conversation did take place the transcription makes it hard to read any kind of tone from this. It could very well be a joke in reference to the long development process that they also say is now running "smoothly." With no official comment from Square Enix on the matter we say take this with a pinch of salt for now. It's highly likely that we'll hear more about the game's progress and maybe a potential release window during Square Enix's E3 presentation this year.
It’s a reconstruction, not a shot-to-shot remake
The Final Fantasy 7 remake will follow the original game’s narrative and feature the iconic characters and locations that fans love.
Considering it’s so beloved there’s a lot of pressure on Square Enix to not stray too far from the original source material but according to director Tetsuya Nomura it won’t be a completely direct recreation. In an interview with Wired, Nomura said “We're not intending for this to become a one-to-one remake, or just the original Final Fantasy VII with better graphics.”
Nomura has said that he wants the remake to "apply to the current era" and "the current generation of players." He added the caveat that he doesn't "want to change it so much that it's unrecognizable" but it has to be offering something "fresh and new."
To accommodate modern consoles and gamers, changes will naturally have to be made to the game both in terms of gameplay, mechanics and perhaps even to some elements of the story.
It’s episodic
A significant way the remake is going to differ from the original game is that its story will be told episodically. This is a detail that was confirmed back in December 2015.
The reasoning behind the decision according to series producer Yoshinori Kitase wrote in a blog post that “a proper HD remake” just wouldn’t fit into one installment and maintain the “same feeling of density of the original.”
“We've seen everyone's comments and reactions to the news that Final Fantasy 7 remake will be a multi-part series and many have speculated correctly as to the reason why we have made this decision,” he said, “If we were to try to fit everything from the original into one remake installment, we would have to cut various parts and create a condensed version of Final Fantasy 7. We knew none of you would have wanted that.
“I hope that by explaining a little more about our design decisions that you can appreciate the size of this project and what we have planned for this remake. Going beyond the scale and depth of the world, narrative and gameplay from the original to deliver something that feels familiar yet new. As I said before, we like delivering surprises.”
Each episode will apparently be its “own unique experience” but as yet we don’t know how many episodes there will be or how they’ll be structured in relation to the original story.
No more turn-based battles
Another thing that’s changing from the original game is a move away from turn-based battles.
In an interview with Famitsu, Nomura said that battles in the remake will be “action-based” rather than command-based. Nomura didn’t go into much more detail with regards to the game’s combat system but it’s widely expected that we’re going to see a formula more similar to Kingdom Hearts.
This would mean a more active and seamless style of battling involving party members whom the player will be able to switch between.
Though the loss of turn-based combat will be mourned, a move towards a system like Kingdom Hearts will be more accessible to new players.
On the Square Enix recruitment page (via Siliconera), an image of Development Leader Naoki Hamaguchi has been uploaded. What's interesting about the image is that it appears to show Final Fantasy 7 on a computer screen behind him. You can see the image for yourself below but it appears to show the Air Buster boss fight starring Cloud, Tifa and Barret.]
Original article continues below...
First released in 1997, Final Fantasy 7 immediately cemented its place as one of the best JRPG titles around and helped millions of gamers discover a genre they’d never before considered.
Understandably, then, Square Enix is releasing a remake. Not only because that seems to be the done thing these days but also because it’s something fans genuinely seemed to want – when Final Fantasy 7 was announced as being in the works at E3 2015, the news was received warmly to say the least.
The path to release hasn’t been smooth for this game, though. After two years in development we’re still not entirely sure when we’ll see the Final Fantasy 7 Remake released.
With news and rumors still churning around the great wide web but official information still pretty thin on the ground, we’ve gathered up everything we know has been confirmed and everything that’s been rumored right here for your perusal.
Cut to the chase
- What is it? A remake of the popular JRPG Final Fantasy 7
- When can I play it? There’s no official release date just yet but we’d hope before 2019
- What can I play it on? It’s been confirmed the game will come to PS4 first, but it may appear later on PC and Xbox One
Trailer and screenshots
The first trailer for the game was released on its announcement at E3 2015. The trailer is largely cinematic and you can watch it for yourself below:A further trailer this time featuring gameplay was revealed at PSX in 2015:
Square Enix has also released a number of screenshots from the game which we've collected together below.
Release date
The Final Fantasy 7 Remake has had something of a troubled development, so unsurprisingly we still don’t have a solid release date.It's also very possible that the the game will end up having several release dates as Square Enix has confirmed the game's story would be told episodically.
The game has been in the works since 2014 but there have been few significant official updates since the E3 2015 reveal.
In this time, development of the game has moved from external developer CyberConnect2 to Square Enix’s in-house team. Overhauls like this can cause big delays to a game’s progress but according to Square Enix's Naoki Hamaguchi the decision was made out of a desire to “control quality as well as keeping the schedule stable.”
Things may be further along than we think, however. In an interview with Famitsu the game's director, Tetsuya Nomura, said that some parts of Final Fantasy 7 such as cutscenes are further along in development than Kingdom Hearts 3. Considering Kingdom Hearts 3 now has a confirmed release year of 2018 we’re hopeful we’ll see this game in 2018 or 2019 at the latest.
Something we do know is that the game will be available to PlayStation 4 players “first” as was promised at its E3 reveal. Saying “first” suggests this isn’t an outright exclusive and that the game will eventually come to Xbox One and PC. However, there was no indication as to how long the agreed exclusivity period would be.
The recent timed exclusive Rise of the Tomb Raider was exclusive for 11 months on the Xbox One before coming to the PS4, while Ultimate Marvel vs Capcom 3 was exclusive to PS4 for just three months. Given this variation it's hard to say how long FFVII's timed exclusivity might last.
News and features
Could the release date be a long way off?The highly-anticipated Final Fantasy 7 remake may not have a confirmed release date just yet but it seems like a safe bet to say that we’re probably not going to see it within the next year.
In fact, according to a recent report from The Lifestream (via Destructoid) we might not see it for another five years.
Reports of turbulence in the games development emerged around a year ago and if they're true it's likely that they slowed progress somewhat. A recent behind-closed doors conversation between producer Yoshinori Kitase and development lead Naoki Hamaguchi suggests the game could be as far away as 2023.
The conversation apparently took place at a recent Final Fantasy 30th Anniversary celebration event and a translated transcription has been uploaded by a Lifestream user.
The conversation doesn’t give much solid information in terms of release date or progress but Kitase and Hamaguchi say that they want the Final Fantasy VII Remake to have launched before Final Fantasy’s 35th anniversary in 2023.
Now, even if this conversation did take place the transcription makes it hard to read any kind of tone from this. It could very well be a joke in reference to the long development process that they also say is now running "smoothly." With no official comment from Square Enix on the matter we say take this with a pinch of salt for now. It's highly likely that we'll hear more about the game's progress and maybe a potential release window during Square Enix's E3 presentation this year.
It’s a reconstruction, not a shot-to-shot remake
The Final Fantasy 7 remake will follow the original game’s narrative and feature the iconic characters and locations that fans love.
Considering it’s so beloved there’s a lot of pressure on Square Enix to not stray too far from the original source material but according to director Tetsuya Nomura it won’t be a completely direct recreation. In an interview with Wired, Nomura said “We're not intending for this to become a one-to-one remake, or just the original Final Fantasy VII with better graphics.”
Nomura has said that he wants the remake to "apply to the current era" and "the current generation of players." He added the caveat that he doesn't "want to change it so much that it's unrecognizable" but it has to be offering something "fresh and new."
To accommodate modern consoles and gamers, changes will naturally have to be made to the game both in terms of gameplay, mechanics and perhaps even to some elements of the story.
It’s episodic
A significant way the remake is going to differ from the original game is that its story will be told episodically. This is a detail that was confirmed back in December 2015.
The reasoning behind the decision according to series producer Yoshinori Kitase wrote in a blog post that “a proper HD remake” just wouldn’t fit into one installment and maintain the “same feeling of density of the original.”
“We've seen everyone's comments and reactions to the news that Final Fantasy 7 remake will be a multi-part series and many have speculated correctly as to the reason why we have made this decision,” he said, “If we were to try to fit everything from the original into one remake installment, we would have to cut various parts and create a condensed version of Final Fantasy 7. We knew none of you would have wanted that.
“I hope that by explaining a little more about our design decisions that you can appreciate the size of this project and what we have planned for this remake. Going beyond the scale and depth of the world, narrative and gameplay from the original to deliver something that feels familiar yet new. As I said before, we like delivering surprises.”
Each episode will apparently be its “own unique experience” but as yet we don’t know how many episodes there will be or how they’ll be structured in relation to the original story.
No more turn-based battles
Another thing that’s changing from the original game is a move away from turn-based battles.
In an interview with Famitsu, Nomura said that battles in the remake will be “action-based” rather than command-based. Nomura didn’t go into much more detail with regards to the game’s combat system but it’s widely expected that we’re going to see a formula more similar to Kingdom Hearts.
This would mean a more active and seamless style of battling involving party members whom the player will be able to switch between.
Though the loss of turn-based combat will be mourned, a move towards a system like Kingdom Hearts will be more accessible to new players.
- The Final Fantasy VII remake has the potential to join our list of the best PS4 games
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